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Trophies / Rare Game
Throughout the game, you'll run into some enemies that are a tad harder than others. When defeated, these
will show up in the "Rare Game" area of your bestiary. If you see a phrase like "This strain, as yet unrecorded in the
Camp annals..." you've run across something which has not been fought before. 30 of these game will drop trophies. If
they don't drop trophies, you should be able to fight them more than once. It's customary to list these enemies by their
numeric representation in the "Rare Game" section of the Bestiary; I'll be doing so below. I'll try to let you know which
ones are the 30 that drop trophies.
Until you have finished Chapter 30, you will not be able to fight any of the Trophy dropping game. When you
reach the Phon Coast in Chapter 27, talk to the Shady Banga just south of the save crystal. He'll probably tell you to go
away, unless you've polished off the Mandoragora in the Sochen Cave Palace. Then, he'll tell you to come back after
you've finished your business in Archades.
Once you've made your way to Archades, and come back (i.e., after Ch 30), you should be able to talk to this
guy and claim you are a "bird of prey." He'll have you go fight off Thalassinon (See below). You're going to have to
obtain the Shelled Trophy here. Just so you know: Once you kill a a TROPHY game, it will NEVER respawn again. That being
said, you always have to KILL them to get their trophies. You CAN steal from them more than once, though - so if you run
across a one that has an extra special rare-steal, be sure to steal a bunch of 'em. To do so, simply steal, then leave
the area without killing the enemy. Be sure to flee at least two screens away, then come back. You may have to perform
the same condition (such as climbing to the high ledge and waiting) before the enemy respawns.
When you bring the shelled trophy back to the Huntmaster, you'll begin being able to get trophy monsters and
return them here. You're now a member of the hunt club, and you can return trophies to Atak, Blok, and Stok. Talk to
Blok and begin. Depending on which of the three you bring stuff to, you'll be able to buy different things from Hawker
and the Shifty-eyed man near by. If you give 30 trophies to Blok, you can get a Maximillian, but you can buy those from
the Bakanamy Merchant, so I don't think that's worth it. The weapons you get from Atak aren't that great, and the Diamond
Armlet is cool - but you can buy it from the south bank village after Girguvegan. It's up to you what you want, but I
recommend 25 to Stok, then 1 to stock, then 1 to block, then all the rest to block. I like to come here as soon as I can,
so I give them all to Stok, so I can get the Diamond Armlet - which will make going after the Ribbon in the Cerobi Steppe
easier.
As you kill off more and more enemies, you'll want to cash in on this feat from the Hunt Club Owner in
Archades. Head to the Highgarden Terrace once you have your Sandalwood chop, and you can find him talking to a bunch of
other guys there. Talk to him a few times, and he'll give you some stuff. I got the following (two for every 5 marks, I
guess): [Aries Gem, Libra Gem, Taurus Gem, Scorpio Gem, Gemini Gem, Sagittarius Gem, Cancer Gem, Capricorn Gem], Leo Gem,
Aquarius Gem.
TROPHIES / RARE GAME
02/80 - Thalassinon
Steal: Adamantite
Trophy: Shelled Trophy
Where: Phon Coast / The Vaddu Strand
Requires: Head to the highest cliff edge and wait for 5-10 seconds (you should see him show up along the coastline below.
NOTE: Various Bazaar recipes need a total of 3 adamantite. Since you can easily steal them from this enemy, I recommend stocking up on all three. Just
follow the directions at the top of this page to steal, stop before you kill him, then backtrack 2+ zones and return. Repeat a few times and you've got all three.
When you first have an opportunity to head here (chapter 30), take it! Head to the Phon Coast and talk to the
Huntmaster, the head of the Hunter's Clan here. He'll tell you to head after Thalassinon. Go to the Vaddu Stran (to your
immidiate east - right - on the next screen over. head to the upper rigth corner of the map and look down from there at
the shore. You sould see it - it looks like a big turtle. Head down there, but DON'T OPEN ANY CHESTS if you haven't got
the Zodiak Spear yet! I spent a lot of time trying to steal from him before I got a nugget of adamantite. Was it worth
it? I dunno. He's not immune to stop, so if you can do that, heh heh. You'll get him quick, to be sure. You'll get 10
LP and a Shelled Trophy. Take that back to the Huntmaster.
After this, you can talk to the Hunt Club Owner in the Highgarden Terrace in Archades. Come back to him as
you acquire trophies... He'll make it worth your while.
01/80 - Aspidochelon (Trophy)
LP: 11
XP: 1846
Steal: Nugget of Scarletite
Drops: Admantine Trophy
Where: Cerobi Steppe / Feddik River
Note: Various Bazaar recipes require Gemsteel, which needs a Nugget of Scarletite. If you're not optimizing the use of Gemsteel, obtaining all the items
in the Bazaar can require a total of up to 11 of these. This is a pretty easy place to grind this item. This enemy either replaces or spawns along side the big
turtle enemy past the first Bridge in Feddikk River if you come there from the North Liavell Hills to the south. If you don't see him there, you can take the south
exit, and make a hard right to go west into the Terraced Bank, then return. Since this enemy drops a trophy, be aware that killing it will mean you can't keep
farming the Scarletite.
To find this guy, teleport to Balfonheim port, then head north to the Cerobi Steppe / Feddik River. See the note above if he doesn't spawn. It might be
dependant on the weather - I'm not sure about that. In any event, kill off the other enemies around him, steal the Scarletite, dispel anything that will make him
tough, and then take him out.
Optimization note - Since you're already here on the Cerobi Steppe, consider going after these two enemies:
- Etherian (45/80)
- Bluesang (77/80)
03/80 - Greeden (No Trophy)
LP: 3
XP: 410
Steal: Wind Crystal
Drops: Braid Wool, Arcana
Where: Dalmasca Estersand / Banks of the Nebra
To find this guy, teleport to Dalmasca's Estersand (South Bank Village) and head south one screen to the Banks
of the Nebra. Wander around and kill everything except the Cactoids. Eventually, a large Gator-type enemy will appear
near the water's edge.
04/80 - Bull Croc
LP: 5
XP: 722
Steal: Blood Wool
Drops: Braid Wool, Arcana
Where: Ozmone Plain / The Shred
Teleport to Jahira and head to The Shred. When you get there, you'll want to kill everything off, then leave to The Greensnake and return. You can
chain-level the Wu enemies here while you wait. Eventually you may find The Shred is totally empty of any enemies. When that happens, exit and come back
immediately. He should be there now.
I usually start off using the Thief's Cuffs to steal some Blood Wool from him, and then just attack him normally. It wasn't a very tough fight for my
guys by the time I got here.
05/80 - Gavial (Trophy)
LP: 13
XP: 2615
Steal: Antarctic Wind
Drops: Fur-scaled Trophy
Where: Garamsythe Waterway / No. 10 Channel
Teleport to Rabastre and make your way to the Garamsythe Waterway in Lowtown. Make sure the far right No. 10 Waterway Control is lit up (closed), then
head to the No. 10 Channel on the left side of your overhead map. Go down the stairs to the lower area and wait a while. This Gator-type enemy will come wandering
up to you eventually. Don't forget to have your guys healing as well as stealing - this guy can do some serious damage. Also, he starts out reflected, so don't
cast high power magicks at him unless you use an Opal Ring. Other than that, it should be a fairly straightforward fight. NOTE: You may want to steal the
Antarctic Wind more than once by fleeing before he's dead (go at least two screens away and then return). Sell two of these along with 7 ice crystals and 4 spiral
incisors to unlock the Perseus Bow. See the Items / Bazaar section.
06/80 - Wary Wolf (Ch. 17)
LP: 8
XP: 816
Steal: Prime Pelt
Drops: Wolf Pelt, Power Armlet
Where: Mosphoran Highwaste / Summit Path
Head to the Mosphoran Highwaste Babbling Vale and go one screen south. The Wary Wolf should be among the
Worgen. You may need to leave the area and return a few times.
07/80 - Kaiser Wolf
LP: 11
XP: 736
Steal: Drop of Throat Wolf's Blood
Drops: Fanged Trophy
Where: Dalmasca Westersand / Corridor of Sand (After the next battle!)
NOTE: You must kill off the next (08/80) enemy for this guy to show up! After you've beat the Lindbur Wolf
below, head north two screens to the Corridor of Sand and make your way to the upper right area, near the exit to the
Wyrm's Nest. It should be slightly south from there.
08/80 - Lindbur Wolf
LP: 3
XP: 197
Steal: Gladius
Drops: Wolf Pelt, Arcana (d'oh)
Where: Dalmasca Westersand / Shimmering Horizons (small, separate northern area)
I think the name of this enemy may be a case of mistaken translation. My guess is it was supposed to be
"Limber Wolf," but be cause there is no "MB" sound in Japanese, they used "NDu" to get as close as they could. That's
your random sidenote of the day. :D Also, this is a two part battle. After you beat this guy, see number 07/80 above.
Head to Rabanastre and leave via the westersand and enter the Galtea Downs. You are going to want to chain
level wolves, so don't kill anything else. Kill off all the wolves here, and then take the south exit to the smaller area
of the Shimmering Horizons. Kill the wolves there. If you don't see the Lindbur Wolf, return to the previous area (Galtea
Downs) and kill all the wolves there again, then come back. You may have to do this a few times for him to appear. Be
patient - it took me 19 before he showed up.
09/80 - Dreadguard
LP: 12
XP: 1408
Steal: Mirror Scale
Drops: Feathered Trophy
Where:
Head to the Golmore Jungle, then go south to the Feywood (NOTE: You may run into 16/80 - Biding Mantis in Golmore Jungle/The Needlebrake. See the
appropriate entry if that is the case.) Head to the Walk of Dancing Shadow, then go west toward the Henne Mines. From here, head south and east to find a bunch of
Mirrorknights. One of them will randomly be the Dreadguard. Steal and kill.
10/80 - Crypt Bunny
LP: 12
XP: 588
Steal: Holy Mote
Drops: Arcana (d'oh)
Where:
If you are coming from the above hunt, simply go right one screen to the Walk of Stolen Truths area of the
Feywood. Wander around and kill absolutely everything. Heh. I think you don't actually have to, but since this guy
appears randomly, you might as well. For me, it waited until I had had chain-leveled on the wolf-type monsters.
11/80 - Spee
LP:
XP:
Steal: Pinch of Stardust
Drops:
Where:
Teleport to the Salikawood, save, and go West, then South to the Sun-dappled Path. This pathway has a bunch
of bunny-type enemies. Kill them all (you don't need to chain-level on them, I don't know) and Spee should randomly show
up. Be sure one of your guys has an un-confuse gambit enabled. Also, set everyone up with the gambit of "Foe: status =
HP Critical => Poach," and either give them weapons that do very little damage, or disable the attack gambits. You realy
want to poach this guy - he'll become a Claymore (or if you are unlucky, a pebble)!
Since this enemy is not a Trophy enemy, you can leave, save, and come back to try again.
12/80 - Rain Dancer (Ch. 17)
LP: 5
XP: 498
Steal: Miter
Drops: Fish Scale
Where:
You can find the Rain Dancer in Giza during the rains. He pops up from
various places. You can cast "sap" on him. I was sometimes unable to steal from him
before sap killed him off. :D
If you are having trouble finding this one, wanter back and forth between
Warrior's Wash and Toam Hills.
13/80 - Razorfin (Ch. 04)
LP: 2
XP: 15
Steal: Water Crystal
Drops: Fish Scale
Where: Garamsythe Waterway/North Spur Sluiceway
You can find the razorfin during the normal course of wandering through chapter 4's Garamsyth Waterway. I
have never been able to steal from it during that chapter, though. If you manage to, let me know what you find, OK? ;)
Anyway, you can access this area later on in the game using the Sluice Gates by the save crystal in the Central Waterway
Control. Close gate 10 and gate 11 (the outer two lights should be on).
The Razorfin will very rarely appear in place of one of the Ichthon enemies here, so you'll want to come here,
kill them, move two screens away (to the save crystal at Central Spur Stairs) and then return. En route, be sure to kill
off those Dire Rats to see if you can manage to score a Rat Tail or three (sell three along with two high arcana and 3x
onion and a megalixir will show up in the Bazaar!)
14/80 - Apsara
LP: 9
XP: 1080
Steal: Empyrean Rod
Drops:
Where: Phon Coast / The Mauleia Strand
To find this enemy, head to the Phon Coast Hunters' Camp and leave via the south exit. Head west 3 screens
to The Mauleia Strand. You might pass Skullash on the way, so be on the lookout. This next part is a little tricky, but
there's a good reason: the game designers hate you. Heh, heh. OK, maybe not - but it sure feels like it. Head north one
screen to the Reseta Strand and kill ONLY the Piranah there. Disable your gambits to make this easier. There should be
three or four here. When you kill them off, make them respawn by going east two screens, then south west, then north
west, then back to Reseta Strand.
After you've chain-leveled on 9 or 10 of them, you should now have a CHANCE to run across the Apsara along the
SOUTH coast of the Mauleia Strand. Let me repeat that. NOT the NORTH stretch of coast on Mauleia Strand - the SOUTH
coast. Got it? Good. That's the tiny little piece of coast line near the southern exit. Once you actually see him
there, take him out.
15/80 - Rageclaw (Trophy)
LP: 11
XP: 1450
Steal: Sickle-Blade
Drops: Sickle Trophy
Where: Salikawood / Piebald Path
Head to the Salikawood's teleport stone, then head north until you get to the piebald path. When you first
get there, hang out for a moment before going up where the Baknamy is. Run past him, and around toward the northwest
exit. You should see the Rageclaw just past the Brown Chocobo there. Kill off the Chocobo, to keep him from leveling up
on it, then dispel away his Protect and Haste. You should be able to steel/kill him off now. If you are following this
in order, head two down and go after the Wood Toad next.
16/80 - Biding Mantis
LP: 13
XP: 1776
Steal: Tattered Garment, Sickle-Blade
Drops: Scythe Trophy
Where: Golemore Jungle / Needlebrake
Head to the Golmore Jungle's Needlebrake and go south toward the next screen down. It should appear between
the southern exit and the shimmering wards that prevented you from going further earlier in the game. Though this guy has
nothing to dispel, he is, nonetheless, somewhat tough to beat. Just be sure you are a high enough level that you get him
before he gets you.
As far as I can tell, the only thing this guy provides is an item you can sell to unlock another Golden Amulet in the Bazaar. But you can buy them by
the time you can get here, so I feel like this is enemy is kind of a write off.
17/80 - Wood Toad
LP: 13
XP: 1750
Steal: Solid Horn
Drops: Horn, Arcana
Where: Salikawood / Corridor of Ages
You won't believe how tough it is to find this guy. Heh heh. Head to the Salikawood, and enter the Corridor
of Ages from the northern entrance (From the Piebald Path). Once you get there, head south and go down the ramp to the
dock area. There should be a Marlboro here. There may also be a nearly totally invisible Wood Toad. To see if he's
there, have one of your party wear a reflect ring, and cast fire at him/her. I stumbled across this guy when I tried to
go straight down the stairs, and my guys went around something. If I hadn't been looking for him, I'd have totaly missed
it. When he shows up, steal/kill.
18/80 - Tarasque
LP: 10
XP: 1222
Steal: Hunting Crossbow
Drops: Horn, High Arcana
Where:
Note: If you're coming from the Wood Toad above, look for 56 - Kris when you are fighting Malboros on your way here!
Teleport to the Tchita Uplands, and go South two screens to the Garden of Life's Circle. Kill off the Lizard
enemy that you first see here, then start chain-leveling snake type enemies. Keep wandering back past where you killed
the Lizard (at the base of the path leading north) until a new frog type enemy called Tarasque shows up. If you see the
Lizard respawn, IGNORE IT - you don't want to break your chain!!!
19/80 - Grimalkin
LP: 11
XP: 810
Steal: Coeurl Whisker
Drops: Whiskered Trophy
Where: Tchita Uplands / Uazcuff Hills
Head to the Tchita Uplands, and go all the way to the save crystal in the southeast corner. Save, then return
to the Uazcuff Hills. One of the Coeurl monsters should be replaced with the Grimalkin. If not, simply restore and come
back until it has. This guy has some brutal attacks. Be sure your guys can get rid of status abnormalities. You may
also want to wear Jade Collars to help your guys avoid his attack entirely or wait to do this until you have one or more
Ribbons.
20/80 - Nekhbet
LP: 3
XP: 208
Steal: Rainbow Egg
Drops:
Where: Dalmasca Estersand / Sand-swept Naze.
Teleport to Dalmasca's Eastersand and go south two screens to the Sand-swept Naze. Kill off all the enemies
here. If you don't see the Nekhbet, leave and try again. If you can steal a Rainbow Egg from him, these can be sold over
and over to make a Hi-Potion Pack (10 of 'em) show up for 1111 gil in the Bazaar. Just be sure to sell, then buy, then
sell, etc. You can rack up many of the Rainbow Eggs by just stealing and then fleeing back to the Estersand Crystal.
21/80 - Glaring Eye
LP: 18
XP:
Steal: Phial of Ambrosia
Drops: Glass Jewel, Sweep
Where: Henn Mines Phase 2
NOTE: You cannot get here until you have access to the eastern area of the
Henne Mines. You must have 10 Espers to get the guy in Jahara to open this area.
To find this enemy, head to Phase 2 of the Henn Mines and find, then kill a
Hecteyes enemy. Keep killing them until he appears. I found him in the southern most
part of the Phase 2 Shaft near the exit to the Feywood.
22/80 - Cultsworn Litch
LP: 4
XP: 442
Steal: Loxley Bow
Drops: Sky Jewel
Where: Tomb of Raithwall / Southfall Passage
Teleport to the Tomb of Raithwall and use the waystone to enter the tomb.
Head to the Southfall passage via the green waystone in the Royal Passage. Turn off
attack gambits and go Lich hunting. When you find one, rather than using attack, cast
cure on HIM (you know you can use L1 to toggle between targeting friends and foes,
right? That should hit him for at least half his HP. If not, hit him with Gravity.
Don't forget the time magic that can hit then with sap. It will drain HP all the way to
1 but not kill them off.
The idea here is to get him NEAR death, so it will divide, but not to kill
him off yet. Randomly, one of the divides will result in a Cultsworn Litch. If it
divides into a regular litch, just kill them both off - it doesn't look like either of
them will divide again. When you get a Cultsworn litch, Steal/Kill.
Don't forget to go after Barmuu (43) and Zombie Lord (70) now, too; they're
in the Tomb as well.
23/80 - Evil Spirit
LP: 17
XP: 3831
Steal: Lifewick
Drops: Arcana
Where: The Great Crystal / Dha Vikaari Uldobi
NOTE: You cannot fight this enemy until get to The Great Crystal via
Giruvegan. When you do, follow the instructions about obtaining the Esper Ultima to
get to the final area with the save crystal. This guy randomly appears in the platform
before that (the one with Way Stone XVIII.) You may need to walk forward down the path
a little bit in order to begin spawing Forbidden enemies. If after fighting all those
you don't see him, take waystone XVIII to XVII and leave the screen, then return.
24/80 - Juggernaut
LP: 12
XP: 1797
Steal: a nugget of Mystletainn
Drops:
Where: The Feywood/White Magick's Embrace
In The Feywood/White Magick's Embrace, after you have faught the Rafflesia
thing in the Redolent Glade (South of the save crystal), you'll find the Jeggernaut.
It might depend on your game clock's "Minute Hand" being less than 10 - he showed up
for me as soon as I first entered this area. If your guys aren't a very high level,
this might be a tough battle. You'll want to dispel his status enhancments off, and
maybe equip something to keep your guys from getting confused. If you've been
following the hunts, etc, this is probably an easier battle than if you have not. ;)
You've probably already got one or two Nugget of Mystletainn, so you likely
don't need to do the steal/flee thing here. If you do, you'll find it's easy enough -
IF your clock is less than 10 minutes. If not, he's disappeared. That being said, I
think there's only one item in the Bazaar that requires it, so you don't really need to
worry about it much.
25/80 - Molen
LP: 11
XP: 1674
Steal: a nugget of Mythril
Drops: Arcana, Nugget of Iron Ore
Where: Zertinan Caverns / Hourglass Basin
Teleport to Jahara and head to Zertinan via The Ozmone Plain. Head North
until you get to Athroza Quicksands and then head east through Hourglass Basin and
South to the Undershore's save crystal. Head behind the save crystal (past the
sandfall; there's a hidden path) and kill the Grenade (bomb type enemies). Continue on
to the very end of the ledge there, and look to the left of the sandfalls in front of
you (this treasure was a Chanter's Djellaba for me). You should see this Golem Type
enemy appear - it may take a while. Backtrack and save, then dispel, then steal. Note
that the Whisker of the Beast (Whale Whisker) requires 3x Mythril. If you don't have 3
now, consider fleeing two screens away and returning to steal again.
When you have all the Mythril you need, kill him off. If you haven't yet, go after
Alteci (79/80). If you've aready beat Alteci, now is a good time to go after Victanir (30/80).
26/80 - Tower (NOT VERIFIED)
LP: 14
XP: 750
Steal: A Nugget of Einherjarium
Drops: Solid Stone, Grand Helm
Where: Pharos -> Third Acent -> Floor 88.
You cannot take on this hunt until you reach the Pharos at Ridorana. On
your way up, you'll have to solve the puzzle of using the various colored waystones.
When you get to floor 80, hit the waystones in the following order:
- Floor 80: Black (takes you to floor 81)
- Floor 81: Green (takes you to floor 82)
- Floor 82: Red (takes you to floor 85)
- Floor 85: Sigel of Sacrifice Collor you Chose (Pink if you're following my
walkthrough.) Takes you to floor 86.
- Floor 86: The pattern changes here. If you haven't already opened the Fool's
Facade, do that and then touch the waystone hidden there. This should take you to floor
88.
- This enemy should show up here pretty quickly. If you don't see it, there's a
waystone here. Touch that waystone to jump back to floor 79. There will be a waystone
here you can touch to jump back to floor 88. Repeat as needed to spawn Tower. It may
take several trips! Dispel and try not to use any weapon with Holy (you know,
Excalibur.)
Hopefully you have done this during the actual game and not after finishing
the tower. If so, great! Continue up and carry on with your journey. If not, let's find
a way back down the to the bottom of the tower. Don't get on the elevator, instead,
touch the waystone and head back to floor 79. Go through the door, and the next door.
There is a waystone here on floor 80 (before fighting any bombs.) Take that down to the
bottom of the tower.
27/80 - Grey Molter
LP: 8
XP: 1060
Steal: Aries Gem
Drops: Arcana (d'oh)
Where: Mosphoran Highwaste / Empyrean Way
The Grey Molter appears on the Empyrean Way in the Mosphoran Highwaste.
Remember how you had to raise the area to the south in order to get one of the Espers?
Just head to that area, and you should see him show up right after you cross the
floatweed bridge, near the worgans.
Note: Your minute hand in the game needs to be between 10 and 20 for this
enemy to appear.
After this, why not go after Dheed (57/80)
28/80 - Midgardsormr
LP: 5
XP: 538
Steal: Great Serpent's Fang
Drops: Sakura-saezuri*
Where: Golmore Jungle / Paths of Chained Light
Teleport to Jahara, and take a chocobo to the Golmore Jungle and dismount.
You're in the Paths of Chained Light. You know the path that leads kind of around and
back to this entrance? Check it out on the map. Basically, you go north, then east,
then south, then west, then back north a little. Take that path - and leave the area
each time you come back to the Ozmone Plains exit (two zones - go past the crystal to
the next area, then come back). You should eventually be ambushed by a snake-like
creature.
So technically this guy can show up in a few places where malboros spawn,
but I've found this are to be the most consistant. You may have to make the round a
half-dozen times, but he's always showed up for me when I've done so.
*(Uh, Sakura Saizuri would mean "The Chirping Cherry Blossom..." I *must*
have failed my Japanese roll; that canNOT be right...)
29/80 - Nazarnir
LP: 12
XP: 1527
Steal: a Destrier Mane
Drops: Maned Trophy
Where: Giza Plains (Dry) / Starfall Field
During the Dry in Giza, head to the Starfall Field in Giza. There's a lone
Sleipnir here, near the Werewolves. He'll randomly be replaced by the Nazarnir. There
is a nearby exit to the Crystal Glade. Go through that to Gizas South bank and then
come back. You can probably notice from a distance that he's got some kind of status
enhancement (haste, shell, protect, etc) to diffrentiate him from other, regular
enemies.
30/80 - Victanir
LP: 13
XP: 1823
Steal: Wargod's Band (Rare! See below!)
Drops: Maverick Trophy
Where: Nam-Yensa Sandsea / Yellow Sands
Head through the Zertinan caves (far west exit) to the Yellow Sands area of
the nam-Yensa Sandsea. When you leave, there's a chance there will be a nearly
invisible horse-type monster here in the western half of the Yellow Sands area. Be sure
to look both left and right after leaving the cave. If you don't see it, go back into
the cave and then return.
This is probably the easiest place in the game to stock up on a Wargod's
Band or two. Or 50. XD Using the Bazaar, you can sell them two at a time (with some
other stuff) to get the Empyreal Soul to show up. You'll need one Empyreal Soul for the
Serpentarious and three for the Tournesol. So once you've got 8 or so, you're probably
good. Anyway, just steal the Wargod's Band from him (but don't kill him!) and then flee
back through the Zertinan Caverns Darkened Wharf to the Drybeam Cavern (this is a
two-zone hop) and then return to steal again.
This is a good time to go after Imdugud (34/80) - just retrace your steps
through the Zertinan Caverns!
31/80 - Gemhorn
LP: 12
XP: 1408
Steal: Slaven harness
Drops: Tanned Hide, Arcana, High Arcana
Where: Lhusu Mines / Site 11
Just FYI: I'm coming from Aerieel. Head to Site 11 in the Lhusu Mines.
Kill all the enemies here - don't forget the Vampires in the Northern area and the
Treasure enemies. When they are all gone, leave the area and immediately return. Head
to the area with the Malboros, and take on the Gemhorn.
32/80 - Luxollid/Light of Light (NOT VERIFIED)
LP: 15
XP: 9153
Steal: Staff of the Magi
Drops: Exlir (rare)
Where: Pharos -> Umbra -> Southeast Area (immediately after defeating Vagrant Soul)
You cannot start this hunt until you arrive at the Pharos at Ridorana.
Immediately after defeating the Vagrant Soul (33/80), take the Elevator to Umbra and head to the Southwest room. This enemy will NOT spawn if you
leave the subterra or save your game after defeating Vagrant Soul. Once in the southwest room, head through the door to the left of the Pedistal of Night and
make your way as far east as you can. Go through the Ancient Door to fight this enemy.
As before, Shell and bubble are your friends for this battle. Start off by casting Dispel. Make sure you're not using Excalibur, since he'll absorb
Holy. In fact, he'll cast it as well, so if you have one or more White Mask, they can be helpful here.
If you've been following along, this is likely your final Trophy enemy. Congratulations!
33/80 - Vagrant Soul/Soul of Chaos
LP: 15
XP: 9134
Steal: Eight-fluted Pole
Drops: Elixir (rarely)
Where: Pharos -> Abyssal -> Northwest Area
Note: There is another Trophy (Luxollid - 32/80) you cannot get to until you defeat this one, and you CAN'T save or leave the subterra between them
or it won't spawn.
You cannot start this hunt until you arrive at the Pharos at Ridorana.
Once you have defeated the Shadowseer, take the Pharos elevator to the Abyssal level, then head to the room in the Northwest corner. Facing the
pedistal of night, head through the door to your right. Keep going through the area until you read the Ancient Door. Buff your folks (shell and bubble are your
friend here!), then head through the door. Vagrant Soul will occasionally appear in this room. When he does, cast dispel, then use the Nihopalaoa/Remedy trick on
him to immobalize him, then go to town. Since you can't get here unless you defeat the Shadowseer, it's not really the most difficult battle, IMHO.
34/80 - Imdugud
LP: 3
XP: 368
Steal: a suit of Shielded Armor
Drops: Large Feather, Arcana
Where: Nam-Yensa Sandsea / Withering Shores (via Zertinan Caves / Canopy of Clay)
Go thought the Zertinan Caverns to the Withering Shores of the Nam Yensa
Sandsea. Simply defeat all the Bagoly enemies en route to the center area - where you
faught the Balito battle (you are doing the Marks side quests, right?). When the Bagoly
enemies are gone, stand in the center of platform and face North. Watch for this
bird-type enemy to show up.
If he doesn't show up after a while, be sure to head back and see if there
are more Bagoly enemies to kill off. I once had to retreat back into the cavern and do
it again before he actually showed up. YMMV.
When he gets there, either have everyone steal, or everyone attack. He
doesn't stick around when he gets low on HP, so if you're not careful he'll fly away
before you can kill him. It may have been a fluke, but one time he flew away and came
back, but another time he didn't.
You can use the Nihopaloa/Remedy to hit him with a TON of status ailments
and make this a simple battle. You can dispel shell and nail him with Thundaga for a
quick end, but if you're lucky and you poach him you can win a Stick of White Incense.
35/80 - Bull Chocobo
LP: 13
XP: 1602
Steal: Hi-Ether
Drops: Beaked Trophy
Where:
Teleport to the Ogir-Yensa Sandsea and head east one screen. The Bull
Chocobo should be on the dirt here near the bottom of the stairs (don't go up the
stairs). He will be near where the fish show up. If you wander around and don't see it,
go back one screen and return. It should show up fairly quickly. This was an easy one
to find. He can peck you with Doom, so be sure you head back to the save crystal if he
does.
Since you can steal hi-ethers from him, this is a pretty good place to farm
them. Just kill off any "guest" folks with you, and set all your folks to steal w/
Theif's Cuffs. Once you steal the hi-ether, go back two zones and then return. If he's
not there anymore, just head back to the screen with the teleport crystal and return.
The Hi-Ethers you can steal from this enemy grant you about 300 MP, so
having a stock of them on hand is actualy helpful when you go after various extremely
high level bosses. You know - the ones where having the "Charge" gambit mean you spend
a LOT of time not damaging a rediculously over powered boss. I like to keep 40 or 50 on
hand.
36/80 - Skullash (Trophy)
LP: 11
XP: 2209
Steal: Suit of Charger Barding
Drops: Clawed Trophy
Where: Phon Coast / Cape Tialan
Head to the phone coast's Cape Tialan area and follow the south edge of the screen. If it's not there, leave
and come back.
37/80 - Myath
LP: 11
XP: 2209
Steal: Leo Gem
Drops: Eternal Trophy
Where: Stillshrine of Miriam / Walk of Torn Illusion
In the Stillshrine of Miriam, take the waystone to the Ward of the Sword-King (touch the device twice!) and go
East to the save crystal there. Take either the upper path or the lower path to the hard-to-see doorways to the Ward of
Velitation. Kill the three Dragon Aevis enemies here, then leave via the west exit. Return immediately to start this
battle.
Dispel this guy's buffs, then steal a Leo Gem and take him out. If you are having trouble with his fireball
attacks, consider equiping a Flame Sheild and Adamant Hat to reduce the effect. He may cast berzerk on your guys, but
overall this shouldn't be that tough a battle.
38/80 - Helvinek (Ch. 27)
LP: 13
XP: 2198
Steal: Magick Lamp
Drops:
Where: Necrohol of Nabudis / (various)
Kill off 6 Oversouls pretty much anywhere in Necrohol of Nabudis. Once he appears, you're basically just
going to have to attack him. I like to go after Helvinek while trying to get the Zodiac Spear.
39/80 - Pallicant
LP: 1692
XP: 13
Steal: Gastrophetes
Drops: Grimoire Togail
Where: Ridorana Cataract / City of Other Days
You cannot fight this enemy until you get to the Ridorana Cataract. When
you do arrive, however, be sure to follow the instructions Chapter 36 to get the map.
Once you have it, head to the City of Other days and kill everything off there. Once
all enemies are dead, leave the area and come back immideately. Pallicant should now
be at the "T" junction.
Be sure to start off by stealing the Gastrophetes; this crossbow is better
than the Penetrator (it's the ultimate crossbow in the game; if you really like
crossbows, you could farm three of them here, if you like.) When you have that, dispel
and then go after him. If you are buff, this will be an easy battle. If not, consider
using the Nihopalaoa/Remedy trick.
40/80 - Phyllo
LP: 5
XP: 217
Steal: Taurus
Drops: Bat Fang, Arcana, High Arcana
Where:
This creature randomly appears in The Branchway of Golmore Jungle. Just teleport to the jungle, then go one
screen north and one screen east. Take a look at the map. See how the southmost path basically forms a straight line?
Well, if you follow that line all the way west, there's a tiny dead-end here where Phyllo appears (not to be confused with
the backwards "L" shaped dead-end on the northern path.) Just go here and look for him. If he's not there, leave the
screen and return.
I've heard a LOT of weird stuff about this enemy - most of which just makes no sense at all. Don't worry
about killing Malboros, or having Ashe as a party lead, or whatever. Oh, and if you want him to respawn, just head back
to the teleport crystal, and go one screen west from there. Save on your way back, and he'll show up about 1/5 times.
41/80 - Aerieel (Ch 10)
LP: 3
XP: 124
Steal: Bat Wing
Drops:
Where: Lhusu Mines / Oltam Span
Teleport to the Lhusu Mines and head east two screens to the Oltam Span. Cross back and forth across the span
(going to new areas) until it shows up. You'll probably run across this one during your "rescuing Penelo" attempt. If
you are doing all the hunts at once, I usually go from this one to the Gemhorn (31/80).
42/80 - Anubys
LP:
XP:
Steal: a Vampyr Fang
Drops: Ensanguined Trophy
Where: Sochen Cave Palace / Mirror of the Sould (center, isolated area)
Note: If you haven't already, it's helpful to take on the Cubus (47/80) and
Wendice (75/80) trophies en route.
Continuing on from the Wendice trophy hunt, head down to Mirror of the Soul
in the Sochen Cave Palace. If you've been following the walkthrough, you should now
understand how to go in a "spiral pattern" around this area and open the central
pathway (see chapter 27). If you've done it before, you need not do it again - just
head to the centeral area where you got the cool weapon earlier. Anubys should drop
down from the ceiling.
By the time you get here, this probably shouldn't be very tough. If you find it's difficult, consider dispel
plus the Nihopalaoa/Remedy trick to make it easier on your guys.
43/80 - Barmuu
LP: 4
XP: 399
Steal: Lamia's Tiara
Drops: Solid Stone, Arcana
Where: Tomb of Raithwall / Royal Passage
Head to the Tomb of Raithwall's Royal Passage and chain level plus one
(that's 12 for me) a bunch of seeker bats. Barmuu will then appear admidst the
waystones. Don't forget to go after the Zombie Lord and Cultsworn Litch while in the
Tomb.
44/80 - Vishno
LP: 14
XP: 2,400
Steal: Orichalcum
Drops: Solid Stone, Ribbon
Where: Pharos -> First Ascent -> Floor 47
Step one is clearing the bottom floor of the Pharos. Doing so unlocks the
teleport stone on that floor. Use that to teleport to floor 10. From there, you'll need
to climb all the way to floor 47, and you'll have to kill at least 10 Deidar along the
way. This likely means you'll be back-tracking past a few zones in order to make sure
they respawn. Once you've defeated 10, head all the way to the top floor (47) where the
Aeronite is.
If you're unbelievably lucky, this guy will drop a Ribbon. Frankly the odds
are so bad that you're better off using the Diamond Armlet on the chest in the Cerobbi
Steppe, though.
Since you've spent so much time getting here, why not go after Avenger
(78/80) at this point?
45/80 - Etherian
LP: 11
XP: 1262
Steal: Ame-no-Murakumo
Drops: phial of Green Liquid, High Arcana
Where: Cerobi Steppe / Northsward
Head to the Northsward on the Cerobi Steppe and kill off all the Bellwyvern and Silver Lobo enemies. This
Flan type enemy will drop down from the sky and pounce on your guys. Steal, then dispel.
If you'd like, head west one screen to Crossfield and take on Bluesang (77/80) and/or the Aspidochelon
(01/80).
46/80 - Melt
LP: 2198
XP: 13
Steal: a Hastega Mote
Drops: a Slimy Trophy
Where: Heen Mines / Pithead Junction B
Teleport to the Henne Mines and make your way to Pithead Junction B. If you cannot get in from one side, just
try the other (remember, you can only have one set of doors open at a time. Hit the switch here to make this guy fall.
If you get a bunch of Jellies instead, just kill them, leave the area, re-enter, and hit the switch again.
When Melt drops down from the ceiling, he'll use some rather onerous status attacks on your guys. If you have
trouble with these, consider using a Ribbon or three to keep your guys safe. If you use the Nihopaloao/Remedy trick,
you'll hit him with Blind and Oil (not really that useful, in my opinion). Anyway, it shouldn't take too long if your
guys are sufficiently powerful.
47/80 - Cubus (Ch. 27)
LP: 11
XP: 1364
Steal: a phial of Silver Liquid
Drops: Phial of Green Widget, Arcana
Where: Sochen Cave Palace / Temptation Eluded
Teleport to the Sochen Cave Palace and take the lift down. Head south one screen to Temptation Eluded. If
you see Wendigo and Pit Fiend enemies, kill them all, then wait a few seconds (prefereably where you killed the last guy).
If you don't see him drop down from the ceiling, go two screens south then return. If you see a striker ahead, go back to
screens, and return. There will be a 1/4 or 1/5 chance that you will see the correct enemies. Once you've killed the
last of them (don't forget to look down in the off-shoot branches/tunnels), the Cubus flan-type enemy will drop down from
the ceiling.
Now is a great time to go after 75/80 - Wendice.
48/80 - Pineapple (Ch 14.)
LP: 3
XP: 213
Steal: Bomb Shell
Drops: Storm Staff
Where: Ogir-Yensa Sandsea / Platform 1 - Refinery
Teleport to the Dalmasca Westersand, and go west a couple of screens to get
to the Platform 1 - Refinery in the Ogir-Yensa Sandsea. You'll find this enemy
somewhere around here - check all around. If he's not there, just jump back and forth
between Platform 1 - East Tanks -> Platform 1 - Refinery -> Central Junction ->
Platform 1 - Refinery, etc.
49/80 - Bombshell
LP: 16
XP: 2417
Steal: Mallet
Drops: a pile of Bomb Ashes, Yagyu Darkblade, Arcana, High Arcana
Where: Lhusu Mines / Lasche Span
I come here straight from the Gemhorn. Head to the Lasche Span, just to
the east (and kinda north) of Site 11. Like the Aerieel fight, criss cross this span
back and forth; he should show up. You don't need to zone out two zones - just leave
and come back. He'll eventually be there.
When he first shows up, you can hit him with the Nihopalaoa for Oil and
Sap. Be sure to cast dispel on him, too. If he casts Great Barrier, hit him with
Dispel again. My guys were pretty high level, and this was still a kind of tough
battle. I gave one of my guys the Genji Gloves and the Zodiac Spear. That made it
relatively easier.
50/80 - Megabomb
LP: 3
XP: 213
Steal: Bomb Fragment
Drops: pile of Bomb Ashes
Where: Nam-Yensa Sandsea / Demesne of the Sandqueen
To get this Bomb-Type enemy, head into the Demesne of the Sandqueen in the Nam-Yensa Sandsea. Chain level the
Urutan-Yensa there until it appears (around 22-chain or so for me; twice). By the time I got here, my guys were at around
level 70, so this wasn't a tough battle at all. In fact, his attacks didn't cause any damage at all.
51/80 - Matriarch Bomb
LP: 7
XP: 898
Steal: Scorpio Gem
Drops: High Arcana
Where: Stilshrine of Miriam / Ward of the Sword-King
This one is pretty tricky. Head to the Ward of the Sword-King in the Stilshrine of Miriam. OK. When you are
heading south toward the Hall of Worth, you'll see that there's a pair of alcoves from which you are ambushed. Continue
just BARELY past that, and go stare at the west wall maybe 5 steps south of where the alcove ends. The wall should melt
away after about 3 seconds, showing a hidden staircase. Head through and you'll enter the Walk of Torn Illusion.
If you have three Ribbons, just enable them and cast float before moving on. You'll be able to avoid all the
weirdness with swapping out guys and being status-afflicted below. If you don't... Continue up two flights of stairs,
but swap out all your guys before you go into the next area - your entire party will get both berserk and confuse, which
will suck. Anyway, you'll end up in Cold Distance, and there's a chest under a trap at the top of these stairs - along
with a set of 4 nasty enemies. Use float to avoid the trap, and open the chest for a Shell Shield.
If you happen to see the Matriarch Bomb, you'll probably get hit with Berserk/Confuse by THAT too. Keep your
party as sparce as possible, so you can bring in other characters to help out.
52/80 - Ripe Rampager
LP:
XP:
Steal: Screamroot
Drops:
Where: Dalmasca Estersand / Yardang Labyrinth
Head to Dalmasca Estersand's Yardang Labyrinth (via the teleport crystal at Nalbina Fortress, if you want to
go quickly.) Go around killing everything, but especially the two cactus-type enemies. The Ripe Rampager should pop out
of the ground in the little inlet near the southern exit to Dalmasca Estersand/Outpost. It looks like a larger version of
the Onion dude your fought in the Sochen Cave Palace. This should NOT be a tough battle.
53/80 - Killbug
LP: 12
XP: 1044
Steal: Knot of Rust
Drops: Metallic Trophy
Where: Osmone Plain / The Switchback
Head to The Switchback in the Ozmone plains, when your game clock's "minute hand" is between 10 and 39.
You'll find a teasure chest in the central part of the northern wall. You know, one that's obviously a mimic-type enemy.
Steal if you need, then take him out.
54/80 - Minibug
LP: 12
XP: 389
Steal: a Wrath of the Gods
Drops:
Where: Barheim Passage / East-West Bypass
Teleport to the Barheim Passage, and make your way to the East-West Bypass (south, then north-west). In a
dead-end just about the entrance to this area is a place with lots of traps and treasures (and mimic-type enemies). The
Minibug randomly appears there.
From here, I like to go after 55/80 - Ithuno.
55/80 - Ithuno
LP: 11
XP: 904
Steal: a Deathbringer
Drops: Arcana (d'oh)
Where:
Head to the Special Op Sector 5 area, just below the East-West Bypass, for those of you coming straight from 54/80 - Minibug. Head to
the western edge, and be on the look out for a "special" treasure chest behind a boulder pile. If you don't see it, leave and come back; it appears
here randomly.
After this enemy, head on to 62/80 - Ishteen.
56/80 - Kris
LP: 13
XP: 1815
Steal: a phial of Putrid Liquid
Drops: an Odiferous Trophy
Where:
Apparently one of the game designers hated someone named kris. :D Head to the Tchita Uplands/The Highlands. Wander around looking for a
buffed-up Malboro enemy with no crown. That's Kris. Keep your guys in a large open triangle pattern to keep from getting everyone nailed by his
nasty status hits.
57/80 - Dheed
LP:
XP:
Steal: Mirage Vest
Drops: Leathern Trophy
Where: Mosphoran Highwaste / Skyreach Ridge
Teleport to the Mosphoran Highwaste (or go to the Teleport Crystal) and head up the path that's no longer
blocked by the boulder (You've done the proper esper side quest, right?) Head up the path to the Skyreach Ridge. He
should appear in the northern area of the Skyreach Ridge. Even though you can hit him with Oil, don't try casting Fire
magic at him - it heal's him! Just use Blizzaga and/or Thundaga.
58/80 - Aeros (Ch. 19)
LP: 5
XP: 691
Steal: Wyvern Wing
Drops: Crooked Fang
Where: Osmone Plain / The Shred
Kill off the Bull Croc above (04/80) and this should appear in the same area. Note that this is arguably the
easiest place to grab a bunch of Wyvern Wings, if you want to get a bunch so you can get the Arcturus to appear in the
Bazaar. Before you kill him off, steal the Wyvern Wing and then just flee past The Greensnake to any other area, then
flee back. Also, be sure not to use Blizzard magic on this guy; it just heals him.
59/80 - Terror Tyrant
LP:
XP:
Steal: Scathe Mote
Drops: Hide-covered Trophy
Where:
Head to Dalmasca Eastersand's Broken Sands, probably via the teleport crystal in the Mosphoran Highwaste. There's a dinosaur-type enemy
just south of the northern exit. It's randomly the Terror Tyrant - you'll probably notice the status enhancemets. Set an auto-phoenix down or arise
gabmit - he can insta-death you. Dispel his plethora of enhacements, steal a scathe mote, and go after him. His crushing fangs will probably kill
you many times.
60/80 - Abelisk
LP:
XP:
Steal: Eight-Fluted Pole
Drops: Reptilian Trophy
Where: Ridorana Cataract -> Echos from Time's Garden
This one is pretty straight forward. Teleport to the Pharos at Ridorana and
head all the way east until you get to Echoes from Time's Garden. This dinosaur type
enemy will appear toward the middle of this space eventually. If you don't see him,
leave via the southern exit and return immediately. If you really want to, you can farm
eight-fluted poles here. Just be sure to steal without killing him and then head two
zones away and return.
61/80 - Dustia
LP:
XP:
Steal: Book of Orgain-Mille
Drops: Book of Orgain, infrequently: High Arcana
Where:
Head to Dalmasca Westersand's Corridor of Sand. Kick one of your
character's butts to within an inch of his life. Well, within 10% of his death, to be
more precise. This guy should pretty much spawn immediately. You can just throw a
phoenix down on him and kill him, but if you wait until fairly late in the game, it's
just as easy to hit him once. However, there's an intersting thing you can do here...
Optional: There is a fun exploit you can use that's typically referred to
as the zone-out glitch. The way it works is this. If you set your battle speed to ultra
slot, then kill the enemy, then leave the zone before the XP/LP numbers appear on
screen, you can cause the system to forget that an enemy spawned in the first place,
thus saving you a lot of time if you want to try and grind one specific enemy. For
Dustia, this means you can easily end up chain leveling him in a matter of minutes.
Just ignore his drops until the last chain level, then be sure you quickly grab them
and leave the screen before the XP/LP numbers appear. If you have the canopic jar, this
enemy will occasionally drop High Arcana, which are otherwise really tricky to get. I
like to grind 10 or so here, just for fun.
62/80 - Ishteen
LP: 11
XP: 1367
Steal: Soul of Thamasa
Drops: Bony Trophy
Where:
Head here from the Ithuno battle above. Head to the Barheim Passage, and
go west to the Zaviah Span. Wander around until one of the reeper-type enemies shows
up.
Optional: Farm multiple Soul of Thamasa items. When he appears, DON'T
immediately kill him off. Flee back to the Great Central Passage, then run to the
Special Op Sector 5 entrance just south and west, then come back to the East-West
Bypass. Ishteen should appear there (eventually; just stand around at the eastern
entrance). Steal from him, then do the quick two zone hop to Special Op Sector 5 and
back. If you don't need to use the save crystal you teleported in via, this is easily
the quickest way in the game to farm the Soul of Thamasa item. As far as I can tell,
you can get an unlimited number of Soul of Thamasa this way. My favorite set of gambits
for this are: Ally Any->Raise, Ally Any->Esuna, Foe HP<10k Attack, Foe Party Leader's
Target Steal, Self MP<10% Charge. These gambits should keep your guys alive, kill off
the Dead Bones enemies he summons, and then let you steal. Equip Theieves Cuffs to
make the steals go faster. If your guys are powerful enough that you don't need to use
the save crystal, you should be able to chain-level Dead Bones enemies while farming
here. (Remember, touching a save crystal will reset your chain-level gagues.) Oh, and
equiping a Demon Shield to your guys will allow them to absorb his Darkra attack, if
your guys aren't all using two handed weapons.
Frankly, I like to leave this guy alive even when I have enough of the Soul of Thamasa
items. I can always use him to easily chain Dead Bones enemies.
63/80 - Vorres
LP: 13
XP: 2381
Steal: a pinch of Soul Powder
Drops: a Gravesoil Trophy
Where: Necrohol of Nabudis / Hall of the Ivory Covenant
Head into the Necrohol of Nabudis from the Nabreus Deadlands area. Go in
one full area until you enter the Hall of the Ivory Covenant. Randomly in this area
(1-in-5 or maybe 1-in-10 chance) you should see a dark elemental in this area. When it
appears, DON'T KILL IT! While your party is being targeted by the elemental, head to
two aeras: 1 is slightly north and west (not east!) of the doorway to Cloister of
Reason. If Vorres doesn't show up, you'll head to the area slightly south and west of
the doorway. If you look on the map, you'll see a room above the doorway and below the
doorway. The place where Vorres spawns is directly west - where the hallways leading
north and south join these rooms. Once you see where he appears, it should be easy to
find him again next time. Kill off the Elemental, then steal from Vorres. NOTE: You
can steal Soul Powder from this guy - and that's pretty rare! Consider stealing, then
fleeing back to the Nabreus Deadlands, then coming back. I like to farm them here. If
you want to go after the Tournesoul sword, you'll need 3x Empyreal Soul, each of which
requires 1x Soul Powder. Once you have three of them, you can safely kill him off. If
you've already killed him off, don't sweat it - you can steal these from a really
powerful enemy in the Henne Mines. ;)
Note: Sometimes the Elemental isn't in in the Ivory Covenant. If that's
the case, just run back and forth between the Hall of Slumbering Might and Cloister of
the Highborn. You'll eventually clear out all the other enemies in Hall of the Ivory
Covenant, which makes the elemental appear much faster. Don't forget to try and steal
a feystone from him. When you finally get Vorres to spawn, kill off the elemental
FIRST, then go after Vorres. I like to kill off the Elvoret enemies at the entrace to
each of the areas to maximize my chances of acquiring a Maximillian from them. Also,
you'll probably get worked here (Vorres - not to mention a regular Oversoul - can take
all your MP, so keep some ethers on hand if your guys aren't at a pretty high level.)
Good gambits: Ally: Any -> Phoenix Down, Esuna, Echo Herbs, Haste, Bubble, Float (use
these when grinding). Foe: party leader's target -> Steal (use when stealing to
prevent accidentally killing him off).
After you've stolen, be sure to go at least two screens away to reset before returning. I recommend returning
to the Deadlands. While you're there, consider heading back to the save point if it was tough on your guys.
64/80 - Negalmuur (Ch. 24)
LP: 7
XP: 906
Steal: Capricorn Gem
Drops: n/a
Where:
Head to the Stilshrine of Miriam and use the waystone at the back of the Ward of Measure (the room in which
you first arive.) If you don't end up in the Ward of the Sword King (depending on what you've done so far, this may take
you first to the Throne of Veiled Gods), us it again. Once you get to the Ward of the Sword-King, the Negalmuur should be
straight to the south; don't confuse it with the Darkmare, though. If not, kill everything here, then leave and return
via anything but the waystone (the south door, the east doorway, or the hidden west stairway.)
Note: It can take a LONG time for this enemy to spawn. If you haven't been in the Stilshrine for at least 30
minutes, he won't spawn. As such, you probably want to do something else first (perhaps go for a new esper or level up a
bit?) Also, you can use this time to basically get unlimited leveling-up while you sleep. This enemy uses Necromancy to
summon an enemy you can kill off for 328 XP (doubled with Embroidered Tippets.) If your guys are a high enough level, you
can use this to generate an infinite number of enemies - provided you don't kill the Negalmuur off. Just set your part to
use the following Gambits. Be sure your non-leaders have not cast decoy simultaneously, as that will cause them to
both drop out of decoy for about 15-20 seconds, during which Negalmuur can target the party leader. Also, set your
battle speed to max.
Leader:
- Ally: Any -> Raise
- Foe: HP<3,000 -> Attack
- Ally: Any -> Esuna
- Ally: Any -> Haste
- Ally: Any -> Curaga
- Self: Libra
- Self: MP<10% -> Charge
|
NON-Leader:
- Ally: Any -> Raise
- Foe: Party leader's target -> Attack
- Ally: Any -> Esuna
- Ally: Any -> Haste
- Ally: Any -> Curaga
- Self: Libra
- Self: Decoy
- Self: MP<10% -> Charge
|
65/80 - Larva Eater
LP: 17
XP: 3,475
Steal: Scorpio Gem
Drops: Deamon Eyeball, Arcana, High Arcana
Where: The Great Crystal / Sha Vikaari Dhebon Pratii
This enemy is annoying to spawn. Basically you have to kill close to 256
enemies since you last used a waystone, and then there's a spossibility he'll spawn
near a waystone. I like to enter the crystal and take the waystones to X, then up the
ramp to XX, and down the ramp to XII. That should allow you to teleport to Dha Vikaari
Dhebon and Waystone XIV. Go up the ramp to Sthaana Leo and you can chain level
necrophobe enemies. You can flee past the waystone to the next area and return back to
Sthaana to keep chain leveling them. When you get to 245 or so, you may noticice this
guy spawns back around Waystone XIV. There may be a group of Reaper enemies with him.
66/80 - Arioch
LP: 13
XP: 1815
Steal: Sage's Ring
Drops: Vengeful Trophy
Where: Nabreus Deadlands / The Slumbermead
Teleport to the Nabreus Deadlands, and go south one screen to The Slumbermead. You should find Arioch here,
if you wander around everywhere. I found him in the lower-right corner of the map on my first try. Be sure to dispel,
then steal his Sage's Ring, which drops the cost of magic by 50%. Since he appears pretty easily, you can just flee back
past the teleport crystal to respawn him with another ring. I got a set of three rings in about 10 minutes using this
trick.
After this, try going after 72/80 - Velelu.
67/80 - Fideliant
LP: 3
XP: 309
Steal: Capricorn Gem
Drops: Arcana (d'oh)
Where:
Head to Dalmasca Westersand's The Midfault. This guy randomly shows up
here. By the time you run across him, you can probably defeat him. On the other hand,
if you find this really early one (pre chapter 4), you may have some trouble with it.
YMMV.
68/80 - Crystal Knight
LP: 17
XP: 3377
Steal: a Glimmering Robes
Drops: a Skull Trophy
Where: The Great Crystal / A Vikaari Kanbhru Ra
When you are going after Excallibur in The Great Crystal (after you receive the Treaty Blade), you may
encounter the Crystal Knight in A Vikaari Kanbhru Ra (where you'd find Waystone XX.) Be sure to take out any Forbidden
enemies with him as they'll hit you with nasty status ailments. He will not respawn (since he's a trophy game), so if you
want more than one Glimmering Robes, be prepared to steal and then flee two+ screens away. I'm not sure why you would
want them, but there you are. XD
To spawn him, start at Waystone XX and take the path that leads down to Dhebon Jilaam Pratii'dii. Kill/Warp a
bunch of Mom Bomb enemies and then continue on to Sthaana Sagittarius. Kill/Warp bombs, IGNORE the switch and continue
on. Follow this pattern until you return to A Vikaari Kanbhru Ra and Waystone XX.
69/80 - Grave Lord
LP: 13
XP: 1563
Steal: Death's-Head
Drops: Bone Fragment
Where: Golmore Jungle / The Rustling Chapel
Head to Golmore Jongle's The Rustling Chapel. See how there are three
squares on the map? Kill off everything in the whole area, and all the enemies will
respawn as skelletons. Kill THOSE all off, and return to the center square. You
should now see the Grave Lord standing in the middle.
70/80 - Zombie Lord
LP: 11
XP: 836
Steal: Close Helmet
Drops: Soulless Trophy
Where: Tomb of Raithwall / Northfall Passage
Teleport to the Tomb of Raithwall, then use the waystones to get to the Northfall Passage. Just search the
whole area - he sould appear here if your clock's "minute hand" is between 0 and 29. Don't forget to go after Barmuu (43) and
Cultsworn Litch while here in the tomb.
71/80 - Drowned
LP: 11
XP: 826
Steal: a strip of Forbidden Flesh
Drops: Foul Flesh, Scathe Mote, Arcana, High Arcana
Where: Garamsythe Waterway / No. 4 Cloaca Spur
Head to Rabanastre's Garamsythe Waterway. In the main area with the save crystal, make sure the left two
controls are lit up. In other words, close sluice gates 11 and 4. Now head to the No. 4 Cloaca Spur via the only path
that will get you there - the No. 11 Channel. Head down into the lowest area in the southern part of the No. 4 Cloaca
Spur. Wander around beating things up, and you should find him.
72/80 - Velelu
LP: 13
XP: 1213
Steal: Capricorn Gem
Drops: a strip of Foul Flesh
Where:
Coming right here from Arioch, it's in The Fog Mutters, in the Nabreus Deadlands. Just head south from the teleport crystal, then use
the hidden exit in the Northwest corner to get here. You're only going to run across this one if one of your guys is in critical health. I
recommend swapping in a weak party member, turning off all gambits, then hitting yourself until you're there! :D It works. Then just wander
around using some other member as the lead. If you run into enemies that aren't the Velelu, try swapping out your unhealthly guy, and turning
gambits back on.
73/80 - Disma
LP: 18
XP: 3716
Steal: Mirage Vest
Drops: Accursed Trophy
Where: Lhusu Mines / Site 6 South
Depending on how powerfull your party is, this can be a pretty tough fight. Even with everyone at level 78,
my party required about 20x Phoenix Down. ;) I think there's a reason he's toward the end of this list. ;) Teleport to
the Lhusu mines and then head to the blue save crystal in the "Staging Area." Once you save, head north to Site 6.
Disma will hang out with a bunch of Dark Lord enemies, and I strongly recommend killing off any enemies he's with before
going after him. As I said, he's not an easy one to beat.
When I go after this one, I like to first lure away any enemies that are with him and kill them off first.
Once that's taken care of, I go in with two enemies primmed to steal from him and the final one as a healer. Also, I try
to dispel as soon as possible. Nihopalaoa/Remedy will only hit him for Oil, so don't hope for much there. Try to lure
him away from other enemies, too. If your party isn't really powerful, consider using Dark Matter (power is directly
related to number of "Knot of Rust" items you've found) and/or Gil Toss. Keep your party in a triangle pattern around him
and when he's casting a powerful area effect spell run away so at least one guy survives. XD
74/80 - Ancbolder
LP: 7
XP: 998
Steal: Strip of Forbidden Flesh
Drops: Mind Trophy
Where:
For both this enemy and 76/80 - Anchag (for some reason they appear together), you'll want to head to Paramina
Rift (teleport to Mt Bur-Omisace), and go to Karydine Glacier. See how the map shows two areas that stick down? Kill all
the enemies on this screen, then leave via the exit in the south-west. Return immediately and look for these guys in the
south-western part of the map that sticks down.
75/80 - Wendice
LP: 11
XP: 1250
Steal: Gemini Gem
Drops: Frigid Trophy
Where: Sochen Cave Palace / Destiny's March
Head to Destiny's March in the Sochen Cave Palace; I come from the Cubus fight above (you may have to have
faught a wendigo en route, so this is probably a good starting point for you too!) Kill all the guys around the center
area WITHOUT entering the center area. You may have to do this quickly. Anyway, once all those guys are gone, head into
the center area - you should see him there.
I like to go from here straight to Anubys (42/80).
76/80 - Anchag
LP: 11
XP: 1262
Steal: Nugget of Damascas Steel
Drops: Arcana
Where: Paramina Rift / Kardine Glacier
For both this enemy and 74 (Ancbolder), you'll want to head to Paramina Rift, and go to Karydine Glacier.
See how the map shows an two areas that stick down? Kill all the enemies on this screen, then leave via the exit in the
south-west. Return immediately and look for these guys in the south-western part of the map that sticks down.
This enemy, however, has a very cool item to steal: a nugget of Damascas Steel. You WANT this. In fact,
after you get it, you want to head back to the teleport crystal in Mt Bur-Omisace and return, to get another one - or just
look at the next enemy; the next one is easier to use to do this. On the other hand, if you've already killed him off, it
won't take that long to get 6-8 Damascas Steel steals, especially if you use chocobos for the return trip.
I don't know if it matters, but I always kill the Baratine Croc enemy before going after the undead enemies.
I don't know if you have to kill 5 undead in a row for him to show up, but that's the way I always did it.
77/80 - Bluesang
LP: ?
XP: ?
Steal: nugget of Damascus Steel
Drops: Cruel Trophy
Where: Cerobi Steppe / Crossfield
Head to Crossfield in the Cerobi Steppe. Check out the area between the windmills - see all the traps? This
guy shows up there randomly, so go to the next screen north and come back, if he's not there now. When you find him, be
sure use escape to get close, then run away - so you can lure him out from among all those traps.
This guy gives you an opportunity to basically get an unlimited supply of Damascus Steel. You want at least 6
of these - and DON'T sell them all at once. Use the Items area to learn how to turn these (and other stuff) into a
Tournesol. To get multiples of this, be sure to steel, then run back down to the save crystal. Head one screen south
from there, then go back and get more (you have to run two screens away to reset his random appearance and also his store
of stuff.
As long as you're here in the Cerobi Steppe, go after the Aspidochelon (01/80) and Etherian (45/80).
78/80 - Avenger
LP: 16
XP: 3500
Steal: Muramasa
Drops: Vile Trophy
Where: Pharos, 2nd Ascent -> Station of Ascension
Make your way to the 42nd floor and just start killing everything here.
Eventually, you should run into this guy. If you don't, head to the north west (upper
left) corner of the map and take the stairs there to the next floor. Immediately return
and you should run into this guy at the bottom of the stairs. If not, go back up and
down a few times.
At some point he'll probably become immune to attacks, but it won't last
long. Just wait it out and he'll heal up. Dispel at that point and you should be home
free.
I guess technically you can farm Muramasa swords here, but I can't really
think of a reason why you'd want to.
Anyway, when you're finished here, why not go after 26/80 (Tower)?
79/80 - Alteci
LP: 11
XP: 1842
Steal: Behemoth Steak
Drops: Fell Trophy
Where: Zertinan Caverns / The Undershore
Head to Jahara, then ride a chocobo (or walk) to the Zertinan Caverns
entrance. Kill a bunch of Mallicants, then head one screen north to The Undershore and
kill a bunch more. Be careful not to kill anything else. You should have killed 13 or
so, and Alteci should show up in the lower left corner area.
The Behemoth Steak you can steal from him is good for getting 10x X-Potion
to show up in the Bazaar. You can steal a bunch of them - if you flee before killing
him. My favorite Gambit setting here is "Foe:HP<10,000->Attack" followed by
"Foe:Any->Steal." This should get you a bunch of these steaks, as you run back and
forth between the Ozmone Plain and The Undershore. Of course, you can steal a bunch of
Behemoth Steak loot when you get to Giruvegan, so it's not really the most efficient
way to do it.
When you're done stealing Behemoth Steaks, kill him off. If you haven't
already, this is a good time to go after Molen (25/80), or if you've done that already, go
for Victanir (30/80).
80/80 - Urutan Exile
LP: 3
XP: 205
Steal: Hi-Potion. Whee.
Drops: Earth Stone, Osafune
Where:
Teleport to the Ogir-Yensa Sandsea. Wander around and chain at least 100 of the Urutan-Yensa enemies. Yeah.
You read that right. It's OK - really; it won't take too long. When you have that, head to the Platform 2 - Refinery.
On the main tower leading down to the Nam-Yensa Sandsea exit, you'll find the Urutan Exile. If you kill off the 100th
enemy while on the Platform 2 - Refinery you may have to jump over to Central Junction and then come back. He's only got
around 4000ish HP so he's not that tough at all.
Of course, you *could* go after this enemy pretty early on in an effort to win yourself an Osafune, if you do
it when you first get here. On the other hand, the Osafune less than 10% more powerful than a Kotetsu, which you can get
from chain-leveling Werewolf enemies much earlier in the game, so I'm not sure it's worth the amount of time it would take
to set everything up.
When I attempted this area later on in the game (before Girguvegan) it only took about 30 minutes.
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